Futur.e.s #DeepTech4NewMedia – when the deeptech innovations propel cultural and creative industries

This Futur.e.s # morning session, powered by Cap Digital, is dedicated to disruptive technologies which revolutionize the media, computer graphics and cultural industries.
Tuesday March 10, 9 a.m. – 1 p.m.

>>> GET YOUR FREE PASS <<<

Deep Tech. Beyond the buzzword, this term reflects the France state’s ambition to foster the creation of scientific start-ups that pushing back the technological boundaries. A year ago, with its Generation DeepTech plan, Bpifrance set itself the objective of doubling each year the creation of deep tech start-ups and helping them to become future leaders and unicorns, in France and abroad.


THE HUMAID AVATARS OF THE SAMSUNG NEON PROJECT HAVE ‘THE ABILITY TO SHOW EMOTIONS AND INTELLIGENCE’ ACCORDING TO THEIR DESIGNER.

Think deep & dream ever deeper

But what deep tech exactly is?

According to the Bpifrance standard, deep tech companies introduce breakthrough innovation, competitive advantage and  a willingness market approach. But which is certainly most define a deep tech company is that it is arising from research work, both public and private.

Who says Deep Tech, says also academic entrepreneurship. And contrary to popular belief, this shift does not only concern digital technologies. The deep tech shift equally affects  artificial intelligence, new materials production, quantum computing, robotics, energy production and storage, biotechnologies or nanotechnologies.

Deep Tech X New Media

Actually, when we talk about Deep Techs today, we think automatically of breakthrough innovations in health, industry 4.0 or even the sustainable city.

The cultural and creative industries, for their part, often escape the radar of French deep tech observers. Only one of the 29 companies cited by Bpifrance in its Generation Deep Tech plan (Actronika) presents use cases in the field of CCI (gaming and immersive experiences).

However, there are plenty of projects from the media, computer graphics, advertising or cultural industries created on scientific research to offer radically innovative products and services.


A PART OF THE GAME OF THRONES VFX HAS BEEN REALIZED THANKS TO THE 3D CROWD SIMULATION SOFTWARE FROM THE FRENCH COMPANY GOLAEM (HBO)

Few examples : the use of visual recognition algorithms for deep fakes detection, the use of cryptocurrencies to invent new online media modes of revenue, the use of smart contracts blockchain to ensure the distribution of income based on the online dissemination of an audiovisual work to all those who participated in its production or, in a more prospective perspective, the enormous computing power that quantum computing will offer tomorrow to real-time 3D, volumetric capture or VR / XR players and, more generally, to all the computers graphics professionals.

Dive me to the deep

Part of the DeepTechWeek 2020 official program, Cap Digital invites you to its Futur.e.s #DeepTech4NewMedia morning. Come and test 15 exceptional projects, coming from labs as well as start-ups, which exploit the full potential of deep techs to revolutionize the cultural and creative industries.

PRACTICAL INFORMATIONS

Come and meet on March 10, between 9 a.m. and 1 p.m. to discover these projects.
Where: Cap Digital, 14 rue Alexandre Parodi, 75010 Paris
When: March, 10 between 9 a.m. and 1 p.m.

👉 Get your free pass

 

The selected projects will be announced very soon. Stay Tuned!